Domino Weir

I am a UI Engineer at Google working on the community team for Kaggle. I'm also a Georgia Tech alum with an MSCS focused on Human Computer Interaction. My interests are deaf tech, web accessibility, and online education. Right now, I work primarily in React, but I love learning new things!

My Values

"What do we live for, if not to make life less difficult for each other?"

-George Eliot

  • Authenticity: It is easy for me to show up as my authentic self online, but not everyone has the same luxury. I want to build things that enable that experience for other people.
  • Connection: I'm passionate about the human aspect of tech. I love connecting with users, and I want to help connect them to the things they care about.
  • Curiosity: Although I'm no longer in grad school, I am still a very curious scientist. I love asking hard questions, researching, and learning new things.

Work Experience

UI Engineer

Google (New York, NY)

Working on the community team for Kaggle

May 2022 - present

UI Engineer

MongoDB (New York, NY)

Building and improving upon the user interface for MongoDB University

Developing flexible reusable components for the University team

Writing Python functions to manage data and connect Django backend to React app

Collaborating with product managers and designers to execute projects from mocks to release

January 2020 - April 2022

Software Engineering Intern

MongoDB (New York, NY)

Redesigned a frequently used page in Evergreen, a continuous integration tool

Interviewed developers to understand their current pain points with Evergreen

Implemented mocked designs from Sketch using React.js and Typescript

Wrote a Javascript client library to wrap calls to the Evergreen API

May 2019 - August 2019

Technology Intern

Groopeze (Dublin, Ireland)

Designed new database and content management structure to better suit team needs

Automated database migration and field manipulation in Python

Developed brand logos and websites iteratively using team feedback

June 2018 - August 2018

Software Engineering Intern

Workday, Inc. (Pleasanton, California)

Developed software in a proprietary language using agile methodologies

Devised solutions to existing bugs in ‘single code line’ payroll software products

Delivered ‘fix-it’ tasks to developers and customer support technicians

Verified and committed code for integration in to Workday’s master branch

May 2017 - August 2017

Student Technician

Applied Research Laboratories (Austin, Texas)

Learned C++ on the job to remove hardcoding and add flexibility to an ongoing project

Confirmed viability of a Python based project through extensive research and testing

Managed application development entirely from the back end to the user’s graphical interface

October 2015 - August 2016

Research & Teaching

Graduate Teaching Assistant

School of Interactive Computing (Atlanta, GA)

Hold office hours to provide homework help to students

Design rubrics for homework assignments

Evaluate and score student programming assignments

August 2019 - December 2019

Graduate Research Assistant

Social Dynamics and Wellbeing Lab (Atlanta, GA)

Built a term ontology to categorize search queries made by schizophrenic individuals

Used machine learning techniques to analyze search queries for signs of psychosis

Collaborated with psychiatric professionals and their patients to understand results

August 2018 - December 2019

Undergraduate Research Assistant

Mobile and Pervasive Computing Lab (Austin, Texas)

Designed a smart home simulator to remotely test device discoverability algorithms

Automated smart home interactions to demonstrate that discoverability algorithms need improvement

Utilized elements of game design for procedural generation of house floor plans

April 2017 - May 2018

Undergraduate Teaching Assistant

Department of Electrical and Computer Engineering (Austin, Texas)

Lead recitation sessions to reinforce important concepts and practice problem solving

Conducted office hours to provide homework help and explain concepts to students

Designed questions and grading rubrics for midterms and final exams

August 2016 - December 2017

Undergraduate Research Assistant

Security, Privacy, and Computer Architecture Lab (Austin, Texas)

Adapted human recognition software from C++ to be used in Python applications

Designed and tested more effective human body recognition software using OpenCV

May 2015 - December 2015

Skills

Programming Languages & Tools
Other Skills
  • Qualitative Data Analysis
  • User Interface Evaluation
  • Large Scale Testing & Debugging
  • Automation & Scripting
  • Communication With Non-technical Audiences
  • Agile Development & Scrum

Projects

PopSign

Advising undergraduate and graduate students working on ASL gaming research

Collaborating with students from Georgia Tech and NTID, staff at Google, and other domain experts

Improved an existing mobile game in C# that helps teach American Sign Language to adults

Conducted an effectiveness study to understand how improvements have impacted the game

August 2018 – present

r/polandball

Observing a political meme subreddit to understand how the community operates

Interviewing moderators and regular users of the subreddit to learn about their experiences

Performing coding analysis to extract major themes from interview transcripts

February 2019 – December 2019

Aurora

Co-founded and worked as the sole back end engineer within a startup project

Designed data structures for visually representing guitar chords as sequences of lights

Built Firebase web application to wirelessly deliver content to Arduino devices

August 2017-May 2018

Warble

Researched and applied elements of game design to procedural generation of house floor plans

Automated smart home interactions to demonstrate discoverability algorithms need improvement

April 2017 - December 2017

Education

Georgia Institute of Technology

Master of Science
Computer Science - Human-Computer Interaction Track

Relevant Courses: Mobile and Ubiquitous Computing, Principles of UI Software, Qualitative Research Methods, Design of Online Communities, Human Computer Interaction, Information Visualization

August 2018 - December 2019

The University of Texas at Austin

Bachelor of Science
Electrical and Computer Engineering - Software Engineering Track

Relevant Courses: Software Design and Implementation, Operating Systems, Algorithms, Software Engineering, Data Structures, Mobile and Web Development, Personal Informatics, Information Security, UX Design, Engineering Communications

August 2014 - May 2018

Awards & Recognitions

  • University Honors - University of Texas (2018, 2017, 2016, 2015)
  • 3rd Place - Selig Entrepreneurship Competition (2017)
  • Most Dedicated Member - Chi Beta Delta service sorority (2017)
  • Academic Achievement Scholarship - Motiva Enterprises (2017, 2016, 2015, 2014)
  • Undergraduate Summer Scholar - Applied Research Laboratories (2016)